Bugged Command

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Bugged Command

Post by Voltaire on Thu May 28, 2015 4:33 pm

i just make a test with hydra, when you're kicked you can't see reason why you kicked and who admin/mod did it.
i think that's the reason why many players make an unban appeals with "[LOW]blahblah.. Banned me without reason"
so, this one have to fix and pretty important,
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RE: Bugged Command

Post by [LOW]CJS[SR71] on Thu May 28, 2015 4:58 pm

We have had a similar suggestion before, but the replies were 'they should already know what they did ect'. Well some dont, and probably would like to know the reason. As for the true hackers which we ban, if they were to make an appeal many wouldn't supply the reason as they'd want to try and evade the system, so there wouldn't be a huge advantage for it.
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Re: Bugged Command

Post by [LOW]Hydra on Thu May 28, 2015 5:00 pm

+1 already suggested

Need Be Added Seriously




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Re: Bugged Command

Post by _illmind on Thu May 28, 2015 6:13 pm

it should be add , so when someone makes a ban appeal he should be asked for reason of the ban etc and take SS of the ban and some other stuff

+


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Re: Bugged Command

Post by LoLMaN on Thu May 28, 2015 6:42 pm

This is something important and I think that it should be applied as soon as possible. A dialogue box will be good when a player gets kicked by an admin for some reason and yeah, the box should contain necessary details.

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Re: Bugged Command

Post by [LOW]CJS[SR71] on Sun May 31, 2015 7:32 am

As I should have said prior, Such a system is vital in a community for those who actually want to know why they were banned and/or what they did. When you kick people for names, which some people do, how will they know to change their name? - As sometimes mods dont even tell the person to change their name, rather rapidly kick them.

Another downside is quite a few people dont understand english and wont get whats been given as the reason, but yet again that shouldn't be our problem.

The way it should be is they should see the ban/kick message that everyone sees in-game then server closes the connection, thats all that needs to be done and would be very effective.
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Re: Bugged Command

Post by Spar[K]les on Sun May 31, 2015 1:14 pm

That will help in the kick command, its a part of it.
Code:

new targetid;
SendClientMessage(targetid, 0xffff, ""); /* edit this as it is in the game mode.pwn*/
SetTimer( "kickTID", 5, playerid);
{
 ¬† ¬†Kick(targetid); /*that is kicking the targetID*/
}
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Re: Bugged Command

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